RPG Dev Blog

Visual indicators of complex hidden effects

There are multiple abilities in FCQ that rely on complex formulas. For example, Focus Strike is an ability that boosts your physical damage according to how much MP you have remaining.

While you could look at your remaining MP amount and try to calculate the resulting damage boost, that’s impractical. So I’ve started using state indicators to show the bonus damage as a percentage.

The icon art isn’t final, but it’s a good step in the right direction!